Exercise 5: Flight Simulator

GAME 615 - American University

Description

For this exercise just follow along and recreate the Flight Simulator rapid prototyping exercise by Chris DeLeon.

It is a relatively old video, but the fundamental concepts are all the same (just the Unity UI looks a little different).

Try to add something creative!

A Note on "Standard Assets"

The tutorial has you download Standard Assets. While these are fun to play around with they also have a very large file size. So I recommend that make your own simple solid color images to apply to your terrain layers. For example, I made two layers: grass (green) and sand (yellow). In the future we can play with having more realistic textures, but stick with the solid colors for now.

Building your Project for the Web

Submission

Submit your project to github. Make sure your Unity project is titled "exercise05" and located in the "exercises" folder of your local github repository. To push it up to github, open Github Desktop, commit your changes (you need to enter a comment in the field on the bottom left of the screen), and click the "Push origin" button near the top middle of the screen.

If everything worked, you should be able to play your game by going to:

http://(your git username).github.io/game615-spring2019/exercises/exercise05/web

Mike's Flight Simulator

CODE PLAY