CSC 470 - Game Programming

Assignment 3: Rube Goldberg Machine

Create a simple “Rube Goldberg Machine” out of simple 3d shapes with custom colors/materials, at least two 3d models from http://poly.pizza, and the RigidBody component. While the primary purpose of this small exercise is for you to practice using the Unity user interface, you can still make some fun/hilarious stuff, so have fun! Also, while future exercises will be done with a partner, do this one individually.

Topics we covered that you should demonstrate ability with

Turning in your assignment

You will be turning in your assignment by pushing both your Unity project to your Github as well as a WebGL build of your game.

Before you do anything, BE EXTRA REALLY SUPER CERTAIN THAT YOUR GITIGNORE FILE IS PLACED AT THE ROOT OF YOUR UNITY PROJECT FOLDER (you need to do this every time you create a new Unity project).

Building your game for the Web